Simon
Description:
Our project is inspired by the golden age of hand-held games. Milton Bradley debuted Simon in 1978 at Studio 54 in New York, and it remains a sweetheart of memory games and an enduring pop-culture reference to the 1980’s. We look to revive this great game in a playa-compliant fashion, offering the core gameplay intact but adding (external) flame, sound and light effects in the form of nearby sculpture. Game play will take place on an original (but deeply repurposed and reengineered) Simon hand-held console, which is synchronized with the sculpture piece (light, sound, flame). What the original game lacks, this project delivers: a win-condition with lighting, sound and flame effect display. Bluntly, we feel that a game of Simon to be passed around with a light, sound and flame effect display is a winning combination.